For Icecrown Citadel wow gold

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For Icecrown Citadel wow gold

Notapor getingting » Vie Oct 30, 2009 2:08 am

For Icecrown Citadel wow gold 12345getingt1030 For Icecrown Citadel, we are implementing a spell that will affect every enemy creature in the raid. The spell, called Chill of the Throne, will allow creatures to ignore 20% of the dodge chance of their melee targets. So if a raid's main tank had 30% dodge normally, in Icecrown Citadel they will effectively have 10%. cheap wow gold wow gold Why are we doing this? wow gold The high levels of tank avoidance players have obtained is making the incoming damage a tank DOES take more "spiky" than is healthy for raiding. Ideally, tanks would be receiving a relatively constant stream of damage over time. This allows healers to better plan their healing strategy, broaden their spell options, and simply give more time to react. Tanks could use their cooldowns more reactively. Instead,wow gold the current situation is that if we make a hard hitting melee boss and a tank doesn't avoid two successive swings then the tank could very well be dead in that 1-2 second window. The use of reactive defensive abilities instead becomes a methodically planned affair, healers have to spam their largest heals just in case the huge damage spike happens. wow gold We've been trying to do a fair amount to mitigate the effect of high tank avoidance on the encounter side of things during this expansion with faster melee swings, additional melee strikes, dual wielding, narrowing the normal variance of melee swing damage,wow gold and various other tricks. There's a limit to what we can do, however. So to give us a bit of breathing room we’ve implemented Chill of the Throne. Going forward past Icecrown Citadel, we have plans to keep tank avoidance from growing so high again. wow gold We'll have this on the PTR soon so players can see the effects inside Icecrown Raid. wow power leveling Over 11 million people pay the monthly fee to play World of Warcraft but almost all of them have something to complain about the game. From the classic problem of balancing the classes, to server issues and unsatisfactory comments regarding how Blizzard bosses run their business,wow gold every hardcore WoW fan hates the game and the company that made it. When Blizzard showed little interest in their attitude, which is perfectly normal since even if they complain they keep on playing, WoW fans decided to fight amongst themselves. Few chat windows in even fewer games have seen the slang “noob” as many times as the chat window of World of Warcraft. aion gold The main concern of these “leet” players who find everyone else unworthy of their gaze is the “PUG” gameplay. PUG stands for pick-up groups, and it basically means going on a dungeon raid with people you've never interacted with before.wow gold Dungeons need a minimum number of players in a party before it becomes available,wow gold so no matter how good you think you are you still need players to join you. Blizzard has decided to try and improve the PUGs and a major update is being prepared for the groping system of Looking for Group. World of Warcraft Gold The matchmaking system implemented comes to simplify things as much as possible and bring an overall improvement to the dungeon gameplay. Waiting around for people to report to the instance's entrance or for someone to get their heads together and properly use the teleport stone has been bypassed and now raid members can be directly teleported to the entrance, similar to the battleground system. The group matchmaking will also try to make a versatile party, looking for players of similar level and varied classes to provide a competent raid. wow gold To try and promote the PUG, Blizzard has actually implemented special bonuses for these groups. Those who have been brought together randomly with one or more players through the matchmaking system can receive special rewards, which also include the non-combat pet, Perky Pug. Some control over the raid will still be available, as a “vote kick” system has been introduced.wow gold At least four votes are required for a player to be eliminated from the party. The “Need Before Greed” roll has been improved, and items are less likely to end up in the wrong hands. A special feature for enchanters has been introduced to automatically handle items that have been rejected by all members of the party. Along with the fact that now instances are cross-realmed with the help of matchmaking, these ideas are indeed a great addition to the game, but as always the community is still unsatisfied.
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